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How to import a 3ds Max file into Maya

Issue:

You want to import a 3ds Max file into Maya—specifically a .3ds file.

Solution:

Maya Bonus Tools come with a plugin that allows .3ds file import into Maya.

  1. Install the Maya bonus tools from the following link: https://apps.exchange.autodesk.com/MAYA/en/Home/Index
(If you have Maya 2014, you can get the plug in at: Maya Bonus Tools Resource Page – Announcing Maya BonusTools 2015!!)

Note: Bonus Tools are provided to you on an «as-is» basis; Autodesk does not provide any support in connection with this collection of tools. However, submission of problems and suggestions are encouraged and can be logged through from the Maya Help menu with Report a Problem or Suggest a Feature.

  1. Load the 3dsimport.mll plugin from Window > SettingsPreferences > Plugin Manager.
    Be sure that you import a .3ds file. Autodesk 3ds Max produces both .max files and .3ds files.

Error: Unity3d: Failed to load package manager

To solve you have to:

  • Assets -> Reimport all
  • Restart Unity

If not working:

  • Delete Unity using AppCleaner or similar.
  • Install using this guide, You can not skip any steps, especially those that are in bold.

GO->Applications
double-click the Unity folder
right-click Unity, and select Open Package Contents
double-click contents
double-click MacOS
right-click Unity and choose Copy «Unity»
right-click somewhere on your desktop and choose Paste Item. (this is your backup)
within Finder, right-click again on Unity and choose Move to Trash
drag the patched Unity from the zip-file into the MacOS folder
Now the *.ulf file
GO->Computer
double-click Library
double-click Application Support
double-click Unity
right-click on the *.ulf file and choose Copy «Unity_v4.x.ulf» or «Unity_v5.x.ulf»
right-click somewhere on your desktop and choose Paste Item. (this is your backup)
within Finder, right-click again on *.ulf file and choose Move to Trash
drag the patched *.ulf from the zip-file into that folder[

Xcode “iPhone is busy: Preparing debugger support for iPhone”

There are multiple solutions for this:

Solution 1: Patiently wait for 10 to 15 minutes. Have a tea or roam around 😉

Solution 2: Disconnect device from the system. Restart both iPhone and Xcode and then rebuild again.

Solution 3:

  1. Go to Windows → Devices and Simulators (Shortcut key: cmd+shift+2)
  2. You’ll see iPhone device connected to system with messageiPhone is busy: Preparing debugger support for iPhone
  3. Click on plus button (+) present in bottom-left corner.
  4. This will show the device connected to system. Click on Next button.
  5. Thereafter you’ll see ‘device setup was successful’. Click on Done button.

Solution 3 worked for me!

¿Cuánto tarda el proceso de aprobación y publicación de mi app?

El proceso de aprobación y publicación de tus apps depende totalmente de las tiendas en donde quieras publicar.

Antes de ser publicadas tus aplicaciones deben ser revisadas por el team de cada uno de las tiendas.

Debes tener en cuenta estas estimaciones para una buena planificación de lanzamiento de tus apps y siempre debes contar con un retraso en caso de ser necesario una mejora en tu app.

Si tu app es rechazada no significa que no puedas intentarlo nuevamente.

App Store:  El proceso de aprobación y publicación tarda de media 2 días laborables. Según nuestras experiencias. Se prolonga si es necesario hacer cambios o mejoras solicitadas por App Store.

Google Play: El proceso de aprobación y publicación tarda de media 4 horas. Puede ocurrir que necesites hacer mejoras por lo que se puede extender.

Es importante tener en cuenta que no podemos acelerar este proceso ya que no intervenimos en el.

How to Remove Pushed Pods Folder from Git Repository

If you (or someone else) have pushed a /Pods folder into the repository (or any other file that is not supposed to be there) by mistake, there’s a way to permanently remove the file(s) from the repo. The filter-branch option may be a little more complicated than doing rebase but it is very effective and will remove the files from all the branches.

Here’s the recipe to remove the Pods folder. You can change the file/path matching and also limit the command for range of commits

Step 1: filter-branch

git filter-branch --index-filter 'git rm --cached --ignore-unmatch Pods/*' --tag-name-filter cat -- --all

Step 2: push –force

git push --force

This will clean the unwanted Pods folder from the repository. It will not rewrite the log commits though and the commit messages will still be there.

Mejores Herramientas de Integración Continua para desarrollo de aplicaciones móviles

La integración continua ha supuesto un cambio drástico en todo el proceso del desarrollo de aplicaciones para móviles. En parte es gracias a la gran cantidad de herramientas que existen y que los desarrolladores usan para generar sus aplicaciones.

A medida que los ciclos de desarrollo son cada vez más rápidos, el tiempo para implementar aplicaciones y los ciclos de entrega son cada vez más cortos.

Read more

iOS Machine Learning Libraries and Frameworks

Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar. It is a paradisematic country, in which roasted parts of sentences fly into your mouth. Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar

Read more

Instalar los Templates de Clean Swift en Xcode

Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar. It is a paradisematic country, in which roasted parts of sentences fly into your mouth. Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar

Read more

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